We are looking for a WebGL Developer
You will responsible for programming interactive graphics and shading stunning objects on behalf of the world’s leading creative agencies . You make websites that look nothing like websites.
Graphics play a key role in the experiences you help to produce, whether that’s a 3D breakdown of the world’s most advanced smartphone, a WebGL sea to learn about dolphins in captivity, or abstract renderings of DNA crystals to increase awareness for autism.
You’ll be working as part of an established mid-size team that operates with our other international offices to craft all kinds of award-winning work for the Web and beyond
All About You
You can independently develop fab graphics for mobile and desktop sites and have at least 4 years of shader programming experience.
You are skilled with 3D modelling tools such as Autodesk Maya, Autodesk 3ds Max or Blender.
You have knowledge of WebGL and/or OpenGL GLSL.
You know how to put the Canvas API to work.
You optimize CPU and GPU performance for breakfast, or dinner if your project needs to go live.
You are a solid English communicator, especially when it comes to communicating project issues through using ticket systems such as Assembla.
Great to Haves
Experience with HTML5, CSS, Sass/SCSS, C/C++, ES6, TypeScript, three.js.
Knowledge of libraries such as Knockout, RequireJS, AngularJS, React.
Knowledge of 3D modelling formats such as FBX and OBJ.
Skills with Unity 3D C# & Shaders.
Experience with DirectX.
Experience with Android and or iOS development..
English in company
Food service in company
Ability to travel abroad to work together on major projects. Amsterdam , London NYC , Miami , Brazil , Los Angeles , among others.
Workplace: Palermo, CABA